Strengths: Dragons are naturally immensely strong, relative to their size, and use their densely packed muscles to fuel their wing structures. Dragonhide is some of the hardest natural armor in existence and will turn most blows except for specifically hardened, pointed weapons striking at proper angles, due to the overlapping nature of the scales. Flight comes as a learned skill to dragons, some of whom are more apt to take flight than others, though all are able to. The iconic breath that dragons possess is an immensely powerful weapon against almost any kind of infantry or cavalry, and a psychological terror in a pitched battle.
Weaknesses: The vast majority of Dragons are entrenched in a highly ritualistic, regimented lifestyle that favors their status amongst themselves and the Braileks, some of whom worship them as gods.
The few who have escaped this comparatively sedentary lifestyle are naturally proud, ambitious and almost always young drakes, as the Dragons’ lifestyle guards the females of the species closely, due to their relative rarity. Dragons are regarded with a spectrum of responses within the world, from worship to suspicion, or even hostility. Without an enchantment or other item, Dragons are largely unable to interact on a “normal” scale with other races, being too disparate in terms of size and reputation for this to be possible.
Racial Skills: All Dragons are capable of flight, save those with damage to one or both of their wings, and all have some form of breathed weapon, be it the iconic fire, lightning, snap frost, or even poisonous clouds. Dragons’ sense of smell is highly attuned, and they make excellent, albeit odd, trackers by scent. Their eyesight is comparable to humans, though the amount of color a dragon sees varies from individual to individual.
Special Skills: While the “free” dragons would denounce the practices of the commoner, the rituals that dominate most dragons’ lives have granted them something akin to immortality, which perpetuates the cycle of the dragons’ self-regulated lives.
Build: Dragons are large, reptilian creatures, standing on four legs with a third pair of limbs situated just behind the forelegs that grow out into a pair of membranous wings capable of lifting the dragon’s weight with a significant surplus that can be used to carry prey or even riders, though the latter is largely unheard of. A Dragon’s hide is composed of many thousands of overlapping scales, which are extraordinarily hard even by armorer’s standards and boast a layered, flexible fit which does not impeded the dragon’s movement.
Nearly all dragons are able to breathe some form of pressurized energy, usually fire, directed from the mouth and spread out in a cone that can be sustained for an impressive length of time.
However dangerous this ability may be, a dragon’s primary weapons are the heavy claws dominating its forelimbs, three to each talon and each large enough to cause extremely serious damage to unarmored and armored targets alike. These claws are sharpened through use, whether hunting or simply scratching at hard rock or wooden surfaces. A dragon’s teeth are sometimes used for hunting, however aside from pitched combat, or to intimidate, dragons rarely fight solely with their jaws in order to maintain enough airflow to allow them to use their breath weapon.
Despite being relatively animalistic in appearance to other civilized races, Dragons are entirely sentient and usually inquisitive, canny thinkers, albeit prone to honoring the traditions of their ancestors. Those that break the cycle are sometimes drawn to other pursuits, needing a new purpose in their lives other than to simply live on.
Temperament: As with all sentient races, dragons’ mindset varies considerably. However, the majority are stoic supporters of the rituals and observances that lend them their longevity and their structure for living. Those outside the rituals tend to be seen as eccentric, often younger in mind, and fiery compared to their fellows. This can be seen as a result of the younger dragons’ preeminence in the world outside the Dragons’ enclave, however, as the older dragons tend to be focused and dutiful, respectful of their comrades and peers amongst the other races of the world. Those dragons given to the rituals see the outcasts as dangerous, rogue beings, and a force of Braileks are dedicated to their extermination. Not to say there is not the opposite, indeed, some Braileks encourage the dragons to flee their fellows, presenting them with tokens in order to escape into the world as humans or elves. The punishment for such individuals is severe, if they are caught, however this is merely a part of the elaborate relationship all dragons share, even within their own race.